Blood & Nectar Patch Notes
Patch 0.46Atalanta & Arachne Reforged
June 15–21, 2026
Two full champion reworks shipped side by side, three artifacts retuned in the same breath, and the leveling economy finally locked down. When two champs get rebuilt together, they share a patch. When one eats a whole week alone, it gets its own.
85
Pushes
47
Hours in
1,836 pushes · 675 h
Total so far
From the notebook · Arachne
her Q is her only source of damage so we can easily tell how much damage she would have dealt if she pressed Q every single round flat. therefore her Passive stores all the damage she would have dealt while she is rappeled.
— kc

Adjusted

AtalantaA
Atalanta
ArachneA
Arachne

Artifact Adjustments

🗝️
Stygian Key
⚖️
Scales of Dike
🌍
Burden of Atlas

Detailed Changes

AtalantaAAtalantaRework
The old combo-stack kit was bookkeeping without payoff. The new Hunter's Mark makes her W the brain: mark two enemies to split her shots, or two allies to turn those same shots into heals.
PPassive
  • Effect: Combo stacks (max 5) feed W/E+10% crit per ability (resets on proc); crits heal 20% Max HP
WHunter's Mark
  • Effect: Snipe any 2 targets, +20 per ComboMark 2 enemies (Q/E split between them) or 2 allies (Q/E heal them)
QStrike
  • Damage: 70 (+0.6 AD), +1 Combo70 (+0.6 AD), follows the W mark
EVolley
  • Damage: 80 (+0.5 AD) +80 per Combo, stun150 (+1.2 AD), follows the W mark
ArachneAArachneRework
Trading the store-and-dump Patience loop for a Venom engine. Her W stops being a panic button and becomes a targeting decision: W first to ignore slot order, W last to heal.
PWeb Stockpile
  • Effect: Stores Q damage while rappelled4 Q + 2 W charges per round, unused charges bank into burst turns
QSpider Strike
  • Effect: 75 (+0.7 AD), 10% web-stun75 (+0.7 AD), 2 Venom stacks (cap 5, excess bursts 15 each)
WRappel
  • Effect: Untargetable 1 round, stores Q damageOrder-dependent: W first ignores slot order, W last heals 10% Max HP
EDetonate
  • Damage: Snipe top damager + stored Patience150 (+1.4 AD), 5 Venom stacks

SYSTEMS

Leveling & Burn Lock
Fragment thresholds 8/16/50/100, gold 2/4/6/10. Burn refunds settled. Gold throttled so commons give none.
EOL Drift Resolved
CRLF/LF phantom-diff drift fixed with .gitattributes and a full normalization pass. Safe deploys unblocked.

Full Patch Notes

← Patch 0.45 — Cleanup & the Leaderboard Patch 0.47 — Daedalus, the Automaton →