Blood & Nectar Patch Notes
Patch 0.56Perseus, the Mirror's Edge
July 4–10, 2026
A new champion, released and then chiselled for a week straight. Perseus dons the Helm of Invisibility and steps into a Shadow Realm where blows heal him and heals burn — chipping enemies with self-draining cuts he banks and dumps as one reflected beam.
16
Pushes on Perseus

New

PerseusP
Perseus

Detailed Changes

PerseusPPerseusNew
A hybrid duelist built around a single decision: stay in the light and fight fair, or veil and turn the whole exchange inside out. Everything he takes gets banked; everything banked comes back as one beam. A week of tuning settled the reflection into a heal, not a shield, and put a hard lid on how long he can hide.
PMirror's Edge
  • Banks 60% of all damage taken into a pool (cap 200% Max HP) and gains up to +20 Momentum per hit; 10% chance to reflect 20% of the hit back.
QAdamantine Strike
  • In the light: 85 (+0.7 AD), heals him 0.6 AP
  • Veiled (Shadow Realm): cuts for 25 (+0.4 AP) +3% target Max HP, banks 60% into E, drains 15% of his Max HP per strike — repeatable while he can pay
WHelm of Invisibility
  • Toggle veil that persists across rounds. Donning cleanses ALL debuffs and costs 10% Max HP (+5% per extra Poison, cap 25%). Locks after 2 veiled Q strikes in a turn; hard cap of 2 successful presses per turn.
EReflective Beam
  • Damage: 65 (+1.0 AP) + the entire banked pool
  • Heal: restores him 75% of the banked pool
  • Cannot be cast while veiled. 100 Momentum, 6-round cooldown.

Full Patch Notes

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