Blood & Nectar Patch Notes
Patch 0.60The Balancing Bench
July 8–12, 2026
The week I built the instruments. A Damage Meter that models time-to-kill and a Healing bench that has to survive a scripted chip each round — then used both to file the numbers down across the roster.
43
Pushes
31
Hours in
2,207 pushes · 847 h
Total so far

Adjusted

MedusaM
Medusa
ArachneA
Arachne
MintheM
Minthe
MidasM
Midas
SphinxS
Sphinx

Detailed Changes

☠️Medusa & ArachneAdjusted
Poison and Venom were hitting their ceiling in about three turns, which made stacking feel like a formality instead of a build-up. The cap doubles and the curve stretches to match: same lethal ceiling at max stacks, half as punchy per stack, so a full board is real work.
Poison / Venom stacks
  • Stack cap: 510
  • Taper: 5-stack curve (peak at ~3 turns)stretched 2× — same peak at 10, softer per stack
  • Medusa's per-stack tick: 80 (+0.3 AP)55 (+0.22 AP)
  • Arachne's per-stack venom: 20 (+0.4 AD)16 (+0.32 AD)
MintheMMintheRework
Her Last Garden raised Plants for free, which made a dead ally quietly better than a live one. Now the resurrection is paid in her own blood: her current HP divides evenly between her and every Plant she raises, so a big revival leaves her hollow and exposed.
ELast Garden
  • Cost: raise Plants for freesplit Minthe's current HP evenly — each Plant and Minthe end at HP ÷ (plants + 1)
  • Tendril Bond still links the team so incoming damage is shared and pools a 10% team heal.
MidasMMidasRework
The most-moved champion moved again. The single-ally Golden Bond and its shield are gone; his gold is Foil now — stacking leaves that amplify healing and bite anyone who strikes a gilded ally. His W just gilds, his ultimate drops its stack gate, and his mending echoes to every Foil carrier instead of one bonded partner.
PGolden Foil
  • Effect: Foil leaves (cap 5): +10% healing received each, and attackers who hit a carrier take Foil × (12 + 0.15 AP) back
WGolden Barrier
  • Effect: 3-round bond + a Max-HP shieldgild an ally +2 Foil — no shield, no bond
EChrysalis
  • Gate: 5-Foil requirementno gate — phase a slot into stasis and heal the ally 30% Max HP
SphinxSSphinxAdjusted
Her confusion was barely a speed bump — it shaved one Riddle stack and often still landed near the intended target. Now a triggered confusion burns ALL her Riddle stacks at once and throws the action at anyone but the target, drawn from both teams. When the riddle finally lands, it lands hard.
QRiddle — Confusion
  • On trigger: remove 1 Riddle stackburn every Riddle stack at once
  • Redirect: near the intended targetanyone but the target, from either team

SYSTEMS

The Damage Meter
A time-to-kill harness — dummies that stay dead, an immortal test champ, rounds-to-kill per target. Leaderboard at /demo/dmgmeter.html.
The Healing Bench
Survive a ~30%-of-team-HP chip every round; dead slots pass their share down.
Secrets Rework
Odysseus's Secrets spring guaranteed now — Reflection and Reversal gone, the Sisyphus tank cursed, Minthe's Plants split her HP.

Full Patch Notes

← Patch 0.59 — The Olympiad Patch 0.61 — The Great Artifact Rework →