⚔️ Talents in Combat
Passive talent effects wired into the fight — 11 nodes, then 15, then 21, each named in the combat log.
♻️ Reuse, Not Rewrite
Talents run through the artifact effect layer instead of bespoke hooks, so one fix lands on both.
🔢 Fair-Trade Serials
Every tradeable item carries a serial, with a tool that audits the ledger against real holdings and heals the drift.
📜 Match History, Three Ways
Versus and List layouts, quest-style ANSI cards, and a Damage Meter with per-champion damage.
🌳 Web Talents
A standalone builder page, session-gated, with the level gate re-validated server-side rather than trusted from the browser.
🎒 Per-Champion Loadout
Talent page, artifact and potion travel together as one loadout, set from card inspect.
🚀 Deploy on Push
CI deploys beta and live on push to main — the whole thing becomes phone-operable.