Blood & Nectar Patch Notes
Patch 0.70The Loot Hub & Earnable Skins
August 6–7, 2026
One screen for everything you own that becomes something else — and the finished splash art becomes a wearable skin the arena paints and chests drop, with locked ones browsable so you can see what you are missing. Five champions get real reworks in the same two days: Echo pays in blood to speak twice, Minthe's threads finally show themselves, and Phoenix becomes a tank who banks what she is given.
62
Pushes
24
Hours in
2,570 pushes · 993 h
Total so far
⟳

Adjusted

EchoE
Echo
MintheM
Minthe
PhoenixP
Phoenix
BellerophonB
Bellerophon
MidasM
Midas
⟳

Artifact Adjustments

🗝️
Stygian Key
🧪
Mystery Flask

Champion Reworks

EEchoRework
Repetition should cost something. It did not.
Last Word
  • Only changes the voice now — it had been eating her whole Momentum bar.
The Chorus
  • Four casts a round, bought with Mana; a full bar buys a voice.
  • Pays in blood for saying it twice, and may not borrow mercy.
  • Stops offering ultimates she should never have had.
MMintheRework
The thread you can see is the thread that binds.
Threads
  • Weaves twice, and the links survive into her next turn.
  • The link runs the edge: a neon frame on every linked portrait.
Bond
  • One buff instead of two counters — and you pick the pair.
PPhoenixRework
A revive that only half existed, and never announced itself.
Class
  • Role: damage⇒tank
Rebirth
  • One Rebirth clock, with the Pyre moved to the button that spends it.
  • Banks what she is given, and grows instead of hoarding.
BBellerophonAdjusted
Shields are ammunition, not armour.
Kit
  • Spends his own ward and breaks nobody else's.
  • The Lance stopped popping wards — those are Skypiercer's alone.
MMidasRework
The gold you carry is the gold you throw.
Class
  • Role: damage⇒support
🗝️Stygian KeyAdjusted
The ferryman collects when YOUR round ends, rather than at the start of the next.
Effect
  • The extra action's bill lands at the end of the round you pressed it in. The tooltip says what the code actually does, and the Codex was regenerated to match.
🧪Mystery FlaskRework
Brew rarely, come away with a stock varied enough to trade.
Recipe
  • Cost: 2 Mint / 1 Basil / 1 Vial⇒6 Mint / 3 Basil / 3 Vials
  • Yield: a trio of four charges⇒five distinct potions at six charges each, every role bucket represented
  • A learned recipe stays on the 2/1/1 bill for its four charges: certainty is the cheap, precise option, the Flask is the volume one.
⚙

SYSTEMS

🏺 The Loot Hub
One screen for everything that becomes something else, reading like the client it lives in, with the sockets brought home to the ring.
🖼️ Skins, Earned
The finished splash art becomes a wearable skin: the arena paints it, chests drop it, and locked ones can be previewed before you own them.
🗝️ Broken Keys
Every real match pays one, long games pay both sides extra, and the forge welds three into something better.
📋 A Roster That Fits
Five champions retired from the pool, three offered in their place, and a flag dropped that only ever lied.
📱 Phones
Champion select gets a layout for each way you hold the phone, and the arena works out that it is on one.
🧪 Mystery Flask
Brews five potions at six charges, while learned recipes keep the small bill.

Full Patch Notes

← Patch 0.69 — Glaux Teaches: The Training Grounds Patch 0.71 — The Honesty Pass: Kits, Atlas & Bug Board →