Blood & Nectar Patch Notes
Patch 0.74Seven Relics, and One Chest
August 20–23, 2026
Seven new relics — five composed from machinery that already existed, two that needed real engine work — plus a written rule for what happens when two mirrors face each other. The chest loses the four tiers that never opened and has one. Vortex stops being a mode and becomes the game. And the greeting stops being a message about the quest board and becomes the quest board.
55
Pushes
29
Hours in
2,914 pushes · 1,149 h
Total so far
🏺

New Artifacts

🌬️
Aeolus' Bag
🍯
Ambrosia Splasher
🐕
Cerberus' Brew
💰
Coin for Charon
🤹
Hermes' Sleight of Hand
🕳️
Underworld Breach
🐴
The Trojan Mirage

Seven Relics, One by One

🌬️Aeolus' BagNew
The enemy-facing twin of Wings of Daedalus.
Effect
  • One random enemy blown into another random slot on their own line. Free: what it costs them is a front-liner standing where a support should be. Three days later it takes both lines, each drawn crookedly in opposite directions.
🍯Ambrosia SplasherNew
Healing them IS the cost, so the press is free.
Effect
  • Mends a random ally 20%, and the enemy in the mirrored slot with them. The same slot pairing Midas' W and the Golden Touch use.
🐕Cerberus' BrewNew
The first relic that reads your own formation. A dead flank does NOT void it: requiring both would make it dead weight exactly when you are losing.
Effect
  • Both flanks bleed 20% so the centre bites 50% harder. (Reworked in the next patch.)
💰Coin for CharonNew
Only buildable once the death sweep fired from every kill path.
Effect
  • One round of death insurance on a random ally.
🤹Hermes' Sleight of HandNew
A COPY: the name is sleight of hand, not robbery.
Effect
  • Copies one relic or elixir the enemy drafted this round. Only exists because Vortex does.
🕳️Underworld BreachNew
The Helm of Darkness promoted from one holder to the field.
Effect
  • Inverts the whole board for a round: damage mends, mending wounds, both teams alike. Stays live into the following turn on purpose: you press it INTO an incoming burst.
  • Inversions XOR, they do not stack: a target already drinking blows (the Helm, Shadow Realm, the Apple) is skipped, so both together resolve exactly like neither.
🐴The Trojan MirageNew
A horse that builds another horse is not a relic, it is a bug: the copies are stripped of it on the way out.
Effect
  • Stands every fallen ally back up wearing your face and splits your HP, Mana and Momentum between all of you; the copies fall again when the round does. Splits by however many bodies result, so one corpse means halves.
⚙

SYSTEMS

🕳️ Underworld Breach
Inverts the whole board for a round — damage mends, mending wounds, both teams alike — and stays live into the next turn, because you press it into an incoming burst.
🐴 The Trojan Mirage
Stands every fallen ally back up wearing your face and splits your HP, Mana and Momentum between all of you. The copies fall again when the round does.
📦 One Chest
Four tiers that never opened are deleted; the chest has one, so the code stops asking the caller which.
📋 The Greeting IS The Board
The quest card goes where a new account actually looks first — one opening per player, however many doors they press.
🕗 The Cycle
The cycle turns over at 8 PM, because 8 PM is what we told them — and the schedule says when the hour ends, not just when it starts.
🏦 Banked, Not Deleted
Yesterday's rewards are banked rather than deleted and blamed on the player.

Full Patch Notes

← Patch 0.73 — The Journey: A Real First Ten Minutes Patch 0.75 — 21 Relics, and the Lock-In Ceremony →