Blood & Nectar Patch Notes
Patch 0.08The Roster Dream: Support
Design era (2025)
The healers, the shapeshifters, the schemers. The back line of the fever dream. Some of these carried three names across three drafts.
From the notebook · Silvanus
He never fights. He just makes sure everyone shares the weight. And when they finally have to kill him, there is nothing left to retaliate with. He already gave it all away.
— kc
The Support Line, As Written
MMintheNew
As the codex writes it today: Garden Warden.
PWeaver of the Green
- WEAVES: Minthe weaves TWICE a round (🍃) and spends the two however she likes — Bloom twice, Bindweed twice, or one of each. EVERYTHING SHE DOES HANDS OUT A SHIELD, and every shield she grants carries 🌹 thorns: while an ally holds ANY ward, 10% of each blow they take is thrown back, and the ward spends itself by what it throws.
AAmphitriteNew
Tidal Healer v2.1: the tide that gives and takes. As the codex writes it today: Tidal Healer.
PTidewater
- Healing that would overflow a full-HP ally becomes a shield instead of being wasted. (The old full-HP → damage mode now lives on the Apple of Discord relic.)
SSilvanusNew
v2.1 in the docs; nothing here was a first draft. As the codex writes it today: Cosmic Balance.
PMartyr's Strength
- Heals 2% stronger for every 10% HP Silvanus is missing.
CCirceNew
Shelved. As the codex writes it today: Controller.
PFamiliar Bond
- While transformed animal lives: Circe takes 15% reduced damage.
DDaedalusNew
As the codex writes it today: Automaton Engineer.
PMechanicon
- Every round, Daedalus floods BOTH teams with +60 mana and +30 Momentum (overflow past a cap mends his own team for that much HP). He may double up — using Q or W twice in a turn.
MMidasNew
Started life as a support, got dragged over to gold DD, and is a support again today. As the codex writes it today: Gilded Paladin (Healer).
PGolden Foil
- His team's wards are gold: the bearer's first hit SHATTERS one for 1.5× across every fighter — allies bloodied, never killed. An enemy blow that drops an ally under 50% gilds them unasked, once a round.
PProteusNew
v2.1 in the docs. As the codex writes it today: Chaos Shapeshifter.
PFormless
- Proteus starts Formless — his W and E are locked until he transforms. Press Q (Metamorphosis) to steal a random identity and play as that champion for the rest of this turn. The moment his turn ends he reverts and heals the whole team 50% of the damage dealt while transformed (Reclamation).
PPanNew
Reworked; Amalthea inherited his old kit. As the codex writes it today: Wild Support / Berserk Healer.
PGolden Cicada
- Each Q or W cast, cicada deals a bonus effect: 50% chance to deal 20 + 0.2 AD extra damage to target OR heal a random ally for 20 + 0.2 AD.
AAmaltheaNew
Literally inherited Pan's old kit when Pan got reworked. As the codex writes it today: Forest Healer.
PHymn of the Forest
- Heals entire team 2% max HP + 0.5% per Spore stack across team every round.
EEurydiceNew
Shelved. As the codex writes it today: Dark Energy Support.
PFading Light
- When Eurydice takes ANY damage: she enters Shadowform and steps back one slot. Can alternate between Light Form (healer) and Shadow Form (damage).
AAndromedaNew
Shelved. As the codex writes it today: Selfless Architect.
PSelfless
- 10% chance per round any ally ability generates double Momentum. Builds Devotion stacks on allies through Q and W.
EEchoNew
As the codex writes it today: Voiceless Mirror.
PVoiceless Mirror
- Each turn Echo attunes to a RANDOM champion in the match — an ally or an enemy, never herself — and holds THAT champ's Q and W. She has FOUR casts a round, shared between Q and W, each costing 10 Mana; Last Word (E) spends none of them and can be pressed as often as she likes. THE CHORUS: fill her Momentum bar and all three buttons become three different champions' ULTIMATES — press one, and the bar is the whole price. Copies land at HER own AP/AD with full effect and play the source's animation + sound — but never their voice.
OOpheliaNew
Shelved. As the codex writes it today: Drowned Nymph Healer.
PStill Waters
- Excess healing on Slot 2 ally overflows to Tank (Slot 1). If Ophelia is hit directly, gains 1 Water Lily stack (max 3), increasing next heal by +20% per stack.